Interactive & Digital

  • Investigation board with photos and maps, covered by tape labeled 'Vital Stories'.

    Vital stories

    A live-action thriller where the audience drives the plot. Developed with XR Stories and Bradford Filmmakers 25, Vital Stories is an interactive performance streamed on Twitch, combining real-time voting, theatrical gameplay, and audience-led world-building. Audiences step into the role of detectives — interrogating suspects, reviewing evidence, and shaping the outcome through live decisions.

    Live-action gaming · Interactive storytelling · Audience-led performance

  • StoryFuture

    StoryFuture A hybrid digital theatre experiment exploring what happens when algorithms run the stage. Created in Spatial, this poetic VR performance questions AI, power, and the future of live art — through satire, spoken word, and immersive world-building. Commissioned by National Youth Theatre for StoryFest 2025. Directed by Tanya Vital.

    Experimental digital theatre · AI meets performance · Future-focused storytelling

  • Intrapology

    Intrapology An interactive theatre project exploring identity, perception, and self through live digital storytelling. Blending psychology, queer theory, and live performance, Intrapology invites audiences to shape the narrative in real time — choosing what characters say, feel, and do. Each episode plays out online using custom software and live actor interaction. Directed by Tanya Vital.


    Experimental theatre · Live digital performance · Interactive philosophy

  • Three young people standing in front of a graffiti wall with a sign that says 'Gamewise Gaming.' One person is holding a glowing green phone, while another points to a large smartphone display, and the third makes a peace sign with both hands.

    Game Changers

    Game Changers An interactive XR performance exploring climate activism through motion capture, gaming, and live theatre. Vital Culture UK contributed to early development and audience interactivity design — bringing expertise in live interactive formats to the project. Produced by Megaverse with support from UKRI and XR Stories.

    Live XR storytelling · Climate + culture · Interactive audience design

  • The image is a promotional poster for a VR experience titled 'Nihon no Jazu no Rekishi: The History of Jazz in Japan,' created by Tanya Vital. The background features a space or digital-themed design with colorful light streaks, a globe, and young jazz band cartoon illustrations in the lower right corner.

    Nihon No Jazu No Rekishi

    Nihon No Jazu No Rekishi A VR experience tracing the history of jazz in Japan, blending Unreal Engine environments with live performance footage by choreographer Masumi Endo. Conceived and developed by Vital Culture UK. Currently seeking R&D funding to prototype and deliver.

    VR experience · Music heritage · Concept in development